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<rss xmlns:ps="http://trailfire.com" version="2.0"><channel><title>"Commodore 64" by thebananarepublican</title><link>http://trailfire.com/thebananarepublican/trails/51553</link><category>thebananarepublican/trails</category><ttl>60</ttl><item><title>Commodore 64 Software-Wiki</title><link>http://trailfire.com/thebananarepublican/marks/173353</link><description><![CDATA[<P>The <A TITLE="Commodore 64" HREF="http://en.wikipedia.org/wiki/Commodore_64"><FONT COLOR="#002BB8">Commodore 64</FONT></A> amassed a large software library of nearly 10,000 commercial titles, rivaled in its day only by the <A TITLE="Apple II family" HREF="http://en.wikipedia.org/wiki/Apple_II_family"><FONT COLOR="#002BB8">Apple II family</FONT></A> (a hardware-based Apple II+ emulation unit called <I>The Spartan</I>, manufactured by Mimic Systems Inc., was available for the C-64 for a brief time, but never gained much popularity).</P>]]></description><category>Commodore 64</category><author>thebananarepublican</author><pubDate>Thu, 08 Nov 2007 00:00:16 -0800</pubDate><guid isPermalink="false">trailfire:markId:173353</guid></item><item><title>Type-in program - Wikipedia, the free encyclopedia</title><link>http://trailfire.com/thebananarepublican/marks/173354</link><description><![CDATA[about type-in programs]]></description><category>Commodore 64</category><author>thebananarepublican</author><pubDate>Thu, 08 Nov 2007 00:02:06 -0800</pubDate><guid isPermalink="false">trailfire:markId:173354</guid></item><item><title>GB64.COM - C64 Games, Database, Music, Emulation, Frontends, Reviews and Articles</title><link>http://trailfire.com/thebananarepublican/marks/173355</link><description><![CDATA[games]]></description><category>Commodore 64</category><author>thebananarepublican</author><pubDate>Thu, 08 Nov 2007 00:07:15 -0800</pubDate><guid isPermalink="false">trailfire:markId:173355</guid></item><item><title>MOS Technology SID - Wikipedia, the free encyclopedia</title><link>http://trailfire.com/thebananarepublican/marks/173358</link><description><![CDATA[sid chip]]></description><category>Commodore 64</category><author>thebananarepublican</author><pubDate>Thu, 08 Nov 2007 00:18:26 -0800</pubDate><guid isPermalink="false">trailfire:markId:173358</guid></item><item><title>sorenpeo.homepage.dk: Commodore 64</title><link>http://trailfire.com/thebananarepublican/marks/173361</link><description></description><category>Commodore 64</category><author>thebananarepublican</author><pubDate>Thu, 08 Nov 2007 00:25:18 -0800</pubDate><guid isPermalink="false">trailfire:markId:173361</guid></item><item><title>LaLa&amp;#039;s SID pages - Audio::SID and SIDedit</title><link>http://trailfire.com/thebananarepublican/marks/173363</link><description></description><category>Commodore 64</category><author>thebananarepublican</author><pubDate>Thu, 08 Nov 2007 00:37:59 -0800</pubDate><guid isPermalink="false">trailfire:markId:173363</guid></item><item><title>music programs</title><link>http://trailfire.com/thebananarepublican/marks/173364</link><description><![CDATA[fairly lengthy list]]></description><category>Commodore 64</category><author>thebananarepublican</author><pubDate>Thu, 08 Nov 2007 00:43:53 -0800</pubDate><guid isPermalink="false">trailfire:markId:173364</guid></item><item><title>Commodore 64 - Trust</title><link>http://trailfire.com/thebananarepublican/marks/173370</link><description><![CDATA[<SPAN STYLE="BACKGROUND-COLOR: #ffffff">Sound: <SPAN STYLE="BACKGROUND-COLOR: #ffffff"><A CLASS="new" TITLE="MOS Technology SID" HREF="http://enwiki-trust.cse.ucsc.edu/index.php?title=MOS_Technology_SID&action=edit"><FONT COLOR="#CC2200">MOS Technology 6581/8580 SID</FONT></A></SPAN></SPAN><UL><LI><SPAN STYLE="BACKGROUND-COLOR: #ffffff"><SPAN STYLE="BACKGROUND-COLOR: #ffffff">3-channel <SPAN STYLE="BACKGROUND-COLOR: #ffffff"><A CLASS="new" TITLE="Synthesizer" HREF="http://enwiki-trust.cse.ucsc.edu/index.php?title=Synthesizer&action=edit"><FONT COLOR="#CC2200">synthesizer</FONT></A> <SPAN STYLE="BACKGROUND-COLOR: #ffffff">with programmable <SPAN STYLE="BACKGROUND-COLOR: #ffffff"><A CLASS="new" TITLE="Synthesizer" HREF="http://enwiki-trust.cse.ucsc.edu/index.php?title=Synthesizer&action=edit"><FONT COLOR="#CC2200">ADSR</FONT></A> <SPAN STYLE="BACKGROUND-COLOR: #ffffff">envelope</SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></LI><LI><SPAN STYLE="BACKGROUND-COLOR: #ffffff">8 <SPAN STYLE="BACKGROUND-COLOR: #ffffff"><A CLASS="new" TITLE="Octave" HREF="http://enwiki-trust.cse.ucsc.edu/index.php?title=Octave&action=edit"><FONT COLOR="#CC2200">octave</FONT></A><SPAN STYLE="BACKGROUND-COLOR: #ffffff">s</SPAN></SPAN></SPAN></LI><LI><SPAN STYLE="BACKGROUND-COLOR: #ffffff">4 waveforms: triangle, sawtooth, variable pulse, noise</SPAN></LI><LI><SPAN STYLE="BACKGROUND-COLOR: #ffffff">Oscillator synchronization, <SPAN STYLE="BACKGROUND-COLOR: #ffffff"><A CLASS="new" TITLE="Ring modulation" HREF="http://enwiki-trust.cse.ucsc.edu/index.php?title=Ring_modulation&action=edit"><FONT COLOR="#CC2200">ring modulation</FONT></A></SPAN></SPAN></LI><LI><SPAN STYLE="BACKGROUND-COLOR: #ffffff">Programmable filter: <SPAN STYLE="BACKGROUND-COLOR: #ffffff"><A CLASS="new" TITLE="High-pass filter" HREF="http://enwiki-trust.cse.ucsc.edu/index.php?title=High-pass_filter&action=edit"><FONT COLOR="#CC2200">high pass</FONT></A><SPAN STYLE="BACKGROUND-COLOR: #ffffff">, <SPAN STYLE="BACKGROUND-COLOR: #ffffff"><A CLASS="new" TITLE="Low-pass filter" HREF="http://enwiki-trust.cse.ucsc.edu/index.php?title=Low-pass_filter&action=edit"><FONT COLOR="#CC2200">low pass</FONT></A><SPAN STYLE="BACKGROUND-COLOR: #ffffff">, <SPAN STYLE="BACKGROUND-COLOR: #ffffff"><A CLASS="new" TITLE="Band-pass filter" HREF="http://enwiki-trust.cse.ucsc.edu/index.php?title=Band-pass_filter&action=edit"><FONT COLOR="#CC2200">band pass</FONT></A><SPAN STYLE="BACKGROUND-COLOR: #ffffff">, <SPAN STYLE="BACKGROUND-COLOR: #ffffff"><A CLASS="new" TITLE="Notch filter" HREF="http://enwiki-trust.cse.ucsc.edu/index.php?title=Notch_filter&action=edit"><FONT COLOR="#CC2200">notch filter</FONT></A></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></LI></UL><P>&nbsp;</P><P><SPAN STYLE="BACKGROUND-COLOR: #ffffff"><SPAN STYLE="BACKGROUND-COLOR: #ffffff"><SPAN STYLE="BACKGROUND-COLOR: #ffffff"><SPAN STYLE="BACKGROUND-COLOR: #ffffff"><SPAN STYLE="BACKGROUND-COLOR: #ffffff"><SPAN STYLE="BACKGROUND-COLOR: #ffffff"><SPAN STYLE="BACKGROUND-COLOR: #ffffff"><SPAN STYLE="BACKGROUND-COLOR: #ffffff"><SPAN STYLE="BACKGROUND-COLOR: #ffffff">The sound chip, <SPAN STYLE="BACKGROUND-COLOR: #ffffff"><A CLASS="new" TITLE="MOS Technology SID" HREF="http://enwiki-trust.cse.ucsc.edu/index.php?title=MOS_Technology_SID&action=edit"><FONT COLOR="#CC2200">SID</FONT></A><SPAN STYLE="BACKGROUND-COLOR: #ffffff">, had three channels, each with its own <SPAN STYLE="BACKGROUND-COLOR: #ffffff"><A CLASS="new" TITLE="ADSR envelope" HREF="http://enwiki-trust.cse.ucsc.edu/index.php?title=ADSR_envelope&action=edit"><FONT COLOR="#CC2200">ADSR envelope</FONT></A> <SPAN STYLE="BACKGROUND-COLOR: #ffffff">generator, and with several different <SPAN STYLE="BACKGROUND-COLOR: #ffffff"><A CLASS="new" TITLE="Waveform" HREF="http://enwiki-trust.cse.ucsc.edu/index.php?title=Waveform&action=edit"><FONT COLOR="#CC2200">waveform</FONT></A><SPAN STYLE="BACKGROUND-COLOR: #ffffff">s, <SPAN STYLE="BACKGROUND-COLOR: #ffffff"><A CLASS="new" TITLE="Ring modulation" HREF="http://enwiki-trust.cse.ucsc.edu/index.php?title=Ring_modulation&action=edit"><FONT COLOR="#CC2200">ring modulation</FONT></A> <SPAN STYLE="BACKGROUND-COLOR: #ffffff">and filter capabilities. It too, was very advanced for its time. It was designed by <SPAN STYLE="BACKGROUND-COLOR: #ffffff"><A CLASS="new" TITLE="Bob Yannes" HREF="http://enwiki-trust.cse.ucsc.edu/index.php?title=Bob_Yannes&action=edit"><FONT COLOR="#CC2200">Bob Yannes</FONT></A><SPAN STYLE="BACKGROUND-COLOR: #ffffff">, who would later co-found synthesizer company <SPAN STYLE="BACKGROUND-COLOR: #ffffff"><A CLASS="new" TITLE="Ensoniq" HREF="http://enwiki-trust.cse.ucsc.edu/index.php?title=Ensoniq&action=edit"><FONT COLOR="#CC2200">Ensoniq</FONT></A><SPAN STYLE="BACKGROUND-COLOR: #ffffff">. Yannes criticized other contemporary computer sound chips as &quot;primitive, obviously (...) designed by people who knew nothing about music.&quot; Often the game music became a hit of its own among C64 users. Well-known composers and programmers of game music on the C64 were <SPAN STYLE="BACKGROUND-COLOR: #ffffff"><A CLASS="new" TITLE="Rob Hubbard" HREF="http://enwiki-trust.cse.ucsc.edu/index.php?title=Rob_Hubbard&action=edit"><FONT COLOR="#CC2200">Rob Hubbard</FONT></A><SPAN STYLE="BACKGROUND-COLOR: #ffffff">, <SPAN STYLE="BACKGROUND-COLOR: #ffffff"><A CLASS="new" TITLE="David Whittaker" HREF="http://enwiki-trust.cse.ucsc.edu/index.php?title=David_Whittaker&action=edit"><FONT COLOR="#CC2200">David Whittaker</FONT></A><SPAN STYLE="BACKGROUND-COLOR: #ffffff">, <SPAN STYLE="BACKGROUND-COLOR: #ffffff"><A CLASS="new" TITLE="Ben Daglish" HREF="http://enwiki-trust.cse.ucsc.edu/index.php?title=Ben_Daglish&action=edit"><FONT COLOR="#CC2200">Ben Daglish</FONT></A><SPAN STYLE="BACKGROUND-COLOR: #ffffff">, <SPAN STYLE="BACKGROUND-COLOR: #ffffff"><A CLASS="new" TITLE="Martin Galway" HREF="http://enwiki-trust.cse.ucsc.edu/index.php?title=Martin_Galway&action=edit"><FONT COLOR="#CC2200">Martin Galway</FONT></A> <SPAN STYLE="BACKGROUND-COLOR: #ffffff">and David Dunn among many others. Due to the chip&#39;s limitation to three channels, chords were played as <SPAN STYLE="BACKGROUND-COLOR: #ffffff"><A CLASS="new" TITLE="Arpeggio" HREF="http://enwiki-trust.cse.ucsc.edu/index.php?title=Arpeggio&action=edit"><FONT COLOR="#CC2200">arpeggio</FONT></A><SPAN STYLE="BACKGROUND-COLOR: #ffffff">s typically, coining the C64&#39;s characteristic lively sound.</SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></P><P>&nbsp;</P><UL><LI><SPAN STYLE="BACKGROUND-COLOR: #ffffff"><SPAN STYLE="BACKGROUND-COLOR: #fff7eb"><SPAN STYLE="BACKGROUND-COLOR: #fff7eb">On address <SPAN STYLE="BACKGROUND-COLOR: #fff7eb"><FONT STYLE="BACKGROUND-COLOR: #f9f9f9">$FFF6-$FFF9 (65526-9)</FONT> <SPAN STYLE="BACKGROUND-COLOR: #ffffff">in the C64 <SPAN STYLE="BACKGROUND-COLOR: #ffffff"><A CLASS="new" TITLE="KERNAL" HREF="http://enwiki-trust.cse.ucsc.edu/index.php?title=KERNAL&action=edit"><FONT COLOR="#CC2200">KERNAL</FONT></A><SPAN STYLE="BACKGROUND-COLOR: #ffffff">, right before the <SPAN STYLE="BACKGROUND-COLOR: #ffffff"><A CLASS="new" TITLE="Hardcoding" HREF="http://enwiki-trust.cse.ucsc.edu/index.php?title=Hardcoding&action=edit"><FONT COLOR="#CC2200">hard-coded</FONT></A> <SPAN STYLE="BACKGROUND-COLOR: #ffffff">jump vectors for the processor, you can find the letter sequence &quot;RRBY&quot;. These are the initials of Robert Russell and Bob Yannes, the two main engineers that created the C64.</SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></LI><LI><SPAN STYLE="BACKGROUND-COLOR: #ffffff">The Commodore 64&#39;s BASIC V2, the programming language which came built-in with the computer, can be crashed by executing <SPAN STYLE="BACKGROUND-COLOR: #ffffff"><FONT STYLE="BACKGROUND-COLOR: #f9f9f9">PRINT&quot;&quot;+-[<I>x</I>]</FONT> <SPAN STYLE="BACKGROUND-COLOR: #ffffff">(where x is any integer), or by attempting to create a BASIC program with an initial line number near <SPAN STYLE="BACKGROUND-COLOR: #ffffff"><FONT STYLE="BACKGROUND-COLOR: #f9f9f9">350800</FONT><SPAN STYLE="BACKGROUND-COLOR: #ffffff">.</SPAN></SPAN></SPAN></SPAN></SPAN></LI><LI><SPAN STYLE="BACKGROUND-COLOR: #ffffff">Due to a quirk in the C64&#39;s BASIC operating <SPAN STYLE="BACKGROUND-COLOR: #fff7eb">system, an <SPAN STYLE="BACKGROUND-COLOR: #fff7eb"><A CLASS="new" TITLE="Easter egg (media)" HREF="http://enwiki-trust.cse.ucsc.edu/index.php?title=Easter_egg_%28media%29&action=edit"><FONT COLOR="#CC2200">Easter egg</FONT></A> <SPAN STYLE="BACKGROUND-COLOR: #ffffff">or <SPAN STYLE="BACKGROUND-COLOR: #ffffff"><A CLASS="new" TITLE="Screensaver" HREF="http://enwiki-trust.cse.ucsc.edu/index.php?title=Screensaver&action=edit"><FONT COLOR="#CC2200">screensaver</FONT></A> <SPAN STYLE="BACKGROUND-COLOR: #ffffff">of sorts may be activated by pressing the <SPAN STYLE="BACKGROUND-COLOR: #ffffff"><SPAN STYLE="BORDER-RIGHT: black 1px solid; PADDING-RIGHT: 2px; BORDER-TOP: black 1px solid; PADDING-LEFT: 2px; PADDING-BOTTOM: 1px; BORDER-LEFT: black 1px solid; PADDING-TOP: 1px; BORDER-BOTTOM: black 1px solid"><FONT STYLE="BACKGROUND-COLOR: #f9f9f9">RUN/STOP</FONT></SPAN> <SPAN STYLE="BACKGROUND-COLOR: #ffffff">and <SPAN STYLE="BACKGROUND-COLOR: #ffffff"><SPAN STYLE="BORDER-RIGHT: black 1px solid; PADDING-RIGHT: 2px; BORDER-TOP: black 1px solid; PADDING-LEFT: 2px; PADDING-BOTTOM: 1px; BORDER-LEFT: black 1px solid; PADDING-TOP: 1px; BORDER-BOTTOM: black 1px solid"><FONT STYLE="BACKGROUND-COLOR: #f9f9f9">RESTORE</FONT></SPAN> <SPAN STYLE="BACKGROUND-COLOR: #ffffff">keys in unison, then entering <SPAN STYLE="BACKGROUND-COLOR: #ffffff"><FONT STYLE="BACKGROUND-COLOR: #f9f9f9">POKE781,96:SYS58251</FONT> <SPAN STYLE="BACKGROUND-COLOR: #ffffff">on the subsequently cleared screen.<SPAN STYLE="BACKGROUND-COLOR: #ffffff"><SUP CLASS="reference" ID="_ref-3"><A HREF="http://enwiki-trust.cse.ucsc.edu/index.php/Commodore_64#_note-3"><FONT COLOR="#002BB8">[5]</FONT></A></SUP></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></LI><LI><SPAN STYLE="BACKGROUND-COLOR: #ffffff">There is a way to hide lines of code written in the BASIC Language stored in local memory. It involved using the &quot;heart&quot; symbol.</SPAN></LI><LI><SPAN STYLE="BACKGROUND-COLOR: #ffffff">Entering the character shift-L (which looks like an L-shaped border corner) into the program code will cause a <SPAN STYLE="BACKGROUND-COLOR: #fff7eb">syntax error when that line <SPAN STYLE="BACKGROUND-COLOR: #ffefd6">is LISTed. <SPAN STYLE="BACKGROUND-COLOR: #ffe8c2">This <SPAN STYLE="BACKGROUND-COLOR: #ffe0ad">is <SPAN STYLE="BACKGROUND-COLOR: #ffd899">a <SPAN STYLE="BACKGROUND-COLOR: #ffd085">simple way to <SPAN STYLE="BACKGROUND-COLOR: #ffd899">prevent <SPAN STYLE="BACKGROUND-COLOR: #ffe0ad">arbitrary <SPAN STYLE="BACKGROUND-COLOR: #ffe8c2">listing <SPAN STYLE="BACKGROUND-COLOR: #ffefd6">of the <SPAN STYLE="BACKGROUND-COLOR: #fff7eb">program code.</SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></SPAN></LI></UL>]]></description><category>Commodore 64</category><author>thebananarepublican</author><pubDate>Thu, 08 Nov 2007 01:13:25 -0800</pubDate><guid isPermalink="false">trailfire:markId:173370</guid></item><item><title>Project 64 Home page</title><link>http://trailfire.com/thebananarepublican/marks/173371</link><description><![CDATA[<P>manuals</P><P>&nbsp;</P>]]></description><category>Commodore 64</category><author>thebananarepublican</author><pubDate>Thu, 08 Nov 2007 01:19:14 -0800</pubDate><guid isPermalink="false">trailfire:markId:173371</guid></item><item><title>Commodore 64 :: View topic - Trackers</title><link>http://trailfire.com/thebananarepublican/marks/173377</link><description><![CDATA[forum]]></description><category>Commodore 64</category><author>thebananarepublican</author><pubDate>Thu, 08 Nov 2007 01:34:36 -0800</pubDate><guid isPermalink="false">trailfire:markId:173377</guid></item><item><title>List of audio trackers - Wikipedia, the free encyclopedia</title><link>http://trailfire.com/thebananarepublican/marks/173387</link><description><![CDATA[sound trackers]]></description><category>Commodore 64</category><author>thebananarepublican</author><pubDate>Thu, 08 Nov 2007 02:11:54 -0800</pubDate><guid isPermalink="false">trailfire:markId:173387</guid></item><item><title>Commodore 64 games, C64 reviews, downloads, SID tunes ect.</title><link>http://trailfire.com/thebananarepublican/marks/173388</link><description><![CDATA[<P>music programs</P><P>&nbsp;</P>]]></description><category>Commodore 64</category><author>thebananarepublican</author><pubDate>Thu, 08 Nov 2007 02:27:00 -0800</pubDate><guid isPermalink="false">trailfire:markId:173388</guid></item><item><title>Tracker - Wikipedia, the free encyclopedia</title><link>http://trailfire.com/thebananarepublican/marks/173391</link><description><![CDATA[info on trackers]]></description><category>Commodore 64</category><author>thebananarepublican</author><pubDate>Thu, 08 Nov 2007 03:11:57 -0800</pubDate><guid isPermalink="false">trailfire:markId:173391</guid></item><item><title>Talk:Tracker - Wikipedia, the free encyclopedia</title><link>http://trailfire.com/thebananarepublican/marks/173392</link><description><![CDATA[links and such]]></description><category>Commodore 64</category><author>thebananarepublican</author><pubDate>Thu, 08 Nov 2007 03:13:07 -0800</pubDate><guid isPermalink="false">trailfire:markId:173392</guid></item><item><title>Commodore 64 - Wikipedia, the free encyclopedia</title><link>http://trailfire.com/thebananarepublican/marks/241784</link><description></description><category>Commodore 64</category><author>thebananarepublican</author><pubDate>Sun, 21 Sep 2008 22:39:07 -0700</pubDate><guid isPermalink="false">trailfire:markId:241784</guid></item><item><title>Commodore 64 software C64 sound download</title><link>http://trailfire.com/thebananarepublican/marks/241791</link><description><![CDATA[music]]></description><category>Commodore 64</category><author>thebananarepublican</author><pubDate>Sun, 21 Sep 2008 23:16:05 -0700</pubDate><guid isPermalink="false">trailfire:markId:241791</guid></item><item><title>The New Dimension</title><link>http://trailfire.com/thebananarepublican/marks/241792</link><description></description><category>Commodore 64</category><author>thebananarepublican</author><pubDate>Sun, 21 Sep 2008 23:18:14 -0700</pubDate><guid isPermalink="false">trailfire:markId:241792</guid></item><item><title>The New Dimension</title><link>http://trailfire.com/thebananarepublican/marks/241793</link><description><![CDATA[<P>DMC Tutorial</P><P>&nbsp;</P>]]></description><category>Commodore 64</category><author>thebananarepublican</author><pubDate>Sun, 21 Sep 2008 23:20:08 -0700</pubDate><guid isPermalink="false">trailfire:markId:241793</guid></item><item><title>Commodore 64 :: View topic - Lasse, about Sadotracker</title><link>http://trailfire.com/thebananarepublican/marks/241794</link><description><![CDATA[a little it about sadotracker]]></description><category>Commodore 64</category><author>thebananarepublican</author><pubDate>Sun, 21 Sep 2008 23:22:06 -0700</pubDate><guid isPermalink="false">trailfire:markId:241794</guid></item><item><title>[CSDb] - The Commodore 64 Scene Database</title><link>http://trailfire.com/thebananarepublican/marks/241796</link><description></description><category>Commodore 64</category><author>thebananarepublican</author><pubDate>Sun, 21 Sep 2008 23:45:48 -0700</pubDate><guid isPermalink="false">trailfire:markId:241796</guid></item><item><title>Commodore 64 games, C64 reviews, downloads, SID tunes ect.</title><link>http://trailfire.com/thebananarepublican/marks/241797</link><description><![CDATA[music apps]]></description><category>Commodore 64</category><author>thebananarepublican</author><pubDate>Sun, 21 Sep 2008 23:46:50 -0700</pubDate><guid isPermalink="false">trailfire:markId:241797</guid></item><item><title>Commodore Computers | PET, 64, 128, History, Pictures, Manuals, Advertising, ROMS</title><link>http://trailfire.com/thebananarepublican/marks/241799</link><description></description><category>Commodore 64</category><author>thebananarepublican</author><pubDate>Mon, 22 Sep 2008 00:05:20 -0700</pubDate><guid isPermalink="false">trailfire:markId:241799</guid></item></channel></rss>
