About this trail:
Movie Remakes of successful video games are not always a good idea because it almost always fails to fulfill the promise made by the game. But here is hope that the Prince of Persia will not do the same...an interview with the executive producer on the project, while the movie was on the make.
Trail link: http://trailfire.com/sweetpea/trails/36618
Summary: http://trailfire.com/sweetpea/trailview/36618
Summary: http://trailfire.com/sweetpea/trailview/36618
1
Movie Remakes of successful video games are not always a good idea because it almost always fails to fulfill the promise made by the game. But here is hope that the Prince of Persia will not do the same...an interview with the executive producer on the project, while the movie was on the make.
2
Micheal Bay directs the Prince of Persia, based on the video game, which follows an adventurous prince who teams up with a rival princess to stop an angry ruler from unleashing a sandstorm that could destroy the world. The project is still in production and is looked forward to by a vast no of game fans.
3
It was reported in Variety Magazine back in March 2004 that the Prince of Persia: Sands of Time video game was going to be made into a movie. Little is known about this movie project even though more than a year has passed since its announcement. What is known is that the movie will be produced by John August, Jerry Bruckheimer, Chad Oman and Mike Stenton, and Walt Disney Pictures will be distributing the movie. The script will be written by Jordan Mechner, the creator of Prince of Persia, and supervised by John August
4
Although nothing is officially confirmed for a 2008 release, it does sound like the project is moving along and they're waiting to use the Prince of Persia series as the new successor to Pirates of the Caribbean (unofficially ending this year on May 25th). FilmJunk has some interesting commentary as well, with quotes from an executive producer stating that they don't want to copy a single game, but rather use the general concept to create a “world” in which new stories will be set.




